

It boosts the "Tough" aspect of the holder in a Contest in Sinnoh.Īn item to be held by a Pokémon. It boosts the Smart aspect of the holder in a Contest.Īn item to be held by a Pokémon. It boosts the "Smart" aspect of the holder in a Contest in Sinnoh.Īn item to be held by a Pokémon. It boosts the Cute aspect of the holder in a Contest.Īn item to be held by a Pokémon. It boosts the "Cute" aspect of the holder in a Contest in Sinnoh.Īn item to be held by a Pokémon. It boosts the Beauty aspect of the holder in a Contest.Īn item to be held by a Pokémon. It boosts the "Beauty" aspect of the holder in a Contest in Sinnoh.Īn item to be held by a Pokémon. It boosts the Cool aspect of the holder in a Contest.Īn item to be held by a Pokémon. It boosts the "Cool" aspect of the holder in a Contest in Sinnoh.Īn item to be held by a Pokémon. Some of the leftover unused items had their descriptions retranslated in the English localization of the game.Īn item to be held by a Pokémon. It also has a dustbin and hat-stand off to the right that cannot be seen in game.Ĭheck whether any of the other localizations have description changes like this. The `m_theater02` map also has some unused content: in-game, the map is only ever used for the pre- and post-show cutscene, but it has a modeled hall to the left that's out of sight, with movement permissions set for the whole hall and green room to be walkable. There is a plane indicating the height and rough size of the stage: it is relatively shallow, not unlike its 2D counterpart that replaced it in-game. The model is clearly incomplete, with the "stage" improperly done, holes in the floor, and no curtain. There are correct movement permissions set for this map, including proper height and flags indicating an inability to jump off the fronts of the "seats". This model has no tileset, and lives in a 1x1 map Matrix that has no reference in the global map headers, even though the model clearly needs a left side to complete the house. There is also a model labeled `m_theater03`, modeling a theater house, seen to the left, which is unused in the game. In the game data, the Musical theaters are labeled `m_theater01` for the lobby, and `m_theater02` for the green room (where games of Dress Up occur).
#Pokemon black 2 maps series
The "Mystery Zone" map header from the main series Generation IV games remains in the internal data, but isn't used anywhere. Judging by other languages being present, other languages were also tested with this placeholder set. Oddly, the Japanese text for Hello ("こんにちは") is in Katakana, which is commonly used to transcribe foreign words into Japanese. Judging from the initials, DP, PT, and GS may stand for Pokémon Diamond and Pearl, Pokémon Platinum, and Pokémon HeartGold and SoulSilver, respectively. You will return\xf000븀\x0000\xfffeto your own world.\xf000븁\x0000Įntralink stuff again, this time about saving yourself. The mission to save yourself\xfffehas started. They translate to "Delete" and "Increase by 99", respectively. This message managed to survive into the next installments as well. There are no two-shake escapes in Generation V.įog doesn't do anything in battle and only serves as an aesthetic effect in the overworld. In Black and White, the message "Aargh! Almost had it!" appears instead that message is used for two-shake escapes in all other games since Gold and Silver. In prior games, this message would appear if a wild Pokémon escaped from its Poké Ball after it shook three times. Player battled to a draw against\xfffe\xf000Ā\x0001\x0000! The foe's \xf000Ă\x0001\x0000 restored all its\xfffemoves' PP!įound within the files for the Entralink is text for a Pokémon fully restoring all its PP for all moves at once.which can't actually happen in battle.ĭarmanitan's Zen Mode ability does not use a unique message in-game, rendering these strings useless. The wild \xf000Ă\x0001\x0000 restored all its\xfffemoves' PP! Possible leftovers from Pokémon HeartGold and SoulSilver. Since this is virtually impossible, this dialog goes virtually unused. It's amazing that you won without your Pokémon's losing any energy, which is called HP.īut you used some of the moves' Power Points, or PP, though.Ĭheren: Ganar un combate Pokémon sin que bajen los PS de tu Pokémon, es decir, su salud, es impresionante.Īunque los PP son otra historia.¡Siempre disminuyen!Ĭheren would say this if the player managed to beat their first battle against Bianca without losing any HP. Leftovers, debugging content and other crude placeholders
